Seated VR FTW!
There's many popular pre-assumptions concerning consuming VR.One of them, is that you have to be running around in a room or a metaverse of some sort.
However, seated (or lying) VR might be more important from an accessibility, and relaxation point of view.
More Immersiveness? no thank you.
A comfi turning chair perhaps?

Thats why at SearXR focuses on seated-VR-first approach.
In other words: perhaps we can consider the importance of fixed-camera seated immersiveness?