Seated VR FTW!

There's many popular pre-assumptions concerning consuming VR.
One of them, is that you have to be running around in a room or a metaverse of some sort.
However, seated (or lying) VR might be more important from an accessibility, and relaxation point of view.

As you can see, It's not really fun to be James Bond after a long day of work.
More Immersiveness? no thank you.
A comfi turning chair perhaps?

Seated VR (or even lying) solves the motion sickness issue of VR, as well as an accessibility issue of standing VR.
Thats why at SearXR focuses on seated-VR-first approach.

In other words: perhaps we can consider the importance of fixed-camera seated immersiveness?